Sunday, 6 August 2017

Announcement: Basic/Expert Classes and Equipment!

Following on from my Basic/Expert Core Rules project, I've started working on the companion volume: Basic/Expert Classes and Equipment.

v0.1.0 is out, containing the following things:

  • The cleric class.
  • The dwarf class.
  • Basic equipment lists, including weapons and armour.
  • Lots of placeholder section headings.

The document is shared online here.

As before, feedback is encouraged! Feel free to comment directly on the google doc, comment on this post, on G+, or contact me privately.

(This document has subsumed the old Basic/Expert Equipment and Hirelings doc.)

Saturday, 5 August 2017

Basic/Expert Core Rules -- Illustrators, Publication, and Further Plans

I've been a bit quiet on my Basic/Expert Core Rules project over the last two weeks. In this case, though, no news is good news. The layout is finished and the book is now in the hands of a super talented bunch of illustrators. I'm super excited to announce that I have the following folks on board:

This is going to be a great looking book!

I plan to publish Basic/Expert Core Rules in September, all going well. It'll be released in print and PDF, along with a text-only version for others to take a use as a basis for their own house rules / games.

But, what's next?

Yes, there will be a "next" with this project. Following directly on from Basic/Expert Core Rules, I've started work on the next in the series: Basic/Expert Classes and Equipment. This will be "character creation" part of the series, with all the rules for creating and equipping a B/X character. Again, this book will focus on a clean, easy-to-read and -reference rendition of the B/X rules. All the information about each class (including saving throw and combat charts) will be presented in one place.

In addition, I'll be doing an expanded book (probably called Basic/Expert/Advanced Classes and Equipment) that will contain all of the Advanced character options from AD&D 1st edition. So there you'll find assassins, illusionists, rangers, paladins, half-elves, gnomes, multi-classing, and so on. All presented in a way that's 100% compatible with the B/X core rules.

I also have ideas for future books in the series, but for now will leave those unstated. Their creation depends on how well-received the first two books are, essentially.

All for now!